The Widow is obtained towards the end of the game. Given the greater ammo, it is possible to use this gun for most of your combat, although you still need to keep an eye on it.* M-98 Widow
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It has a much higher firing rate and ammo capacity (48) than the Mantis, making it reasonable against shields and barriers, although still better against armour. *The Viper is obtained early in the game, as part of the "Dossier: The Assassin" mission. For careful, aimed shots the Mantis is only surpassed by the Widow.* M-97 Viper This makes it very powerful against armoured targets.įor most of the game this remains one of my favourite guns, although its ammo restrictions mean you have to rely heavily on your pistol for most combats. It fires slowly, has little ammo (9), but deals a large amount of damage. *The Mantis is the basic starting sniper rifle. I'll discuss the merits of each below: M-92 Mantis There is a surprising variation in the sniper rifles available. In addition, there are some new powers as discussed below. The first is the removal of sniper rifle sway, making it far easier to aim your shots. Since Mass Effect 1, several elements of the Infiltrator have changed. Focussing on sniper rifles and heavy pistols, the Infiltrator can inflict a lot of damage at range, but is easily overwhelmed at close quarters. Introductionįor those who haven't played the Infiltrator before, it is a class mixing tech and combat powers. I've tried to minimise plot spoilers, but there may be some.
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Mass Effect 2 A quick guide to how I play the Infiltrator class in ME2.